![]() Now, let’s see what we have in store for you, my focus for this course was to introduce new modern workflows that might not be familiar for most people and at the same time, break older norms that no longer make any sense but people still use them.įor example, how many of you use ACES? Pretty sure not many of you. ![]() ![]() Larger cache memory, higher memory bandwidth and more cores are better.New videos will be added to the course throughout the lifespan of V-Ray 5 after each new release, covering all the new features, these will be available to all the users. Simulate real-world camera lens effects with new procedurally generated Dust and Scratches.ĬPU: 1st Gen Intel Core or compatible processor with SSE4.2 support (圆4) Optimize your scene with the new memory usage report for textures and objects.Īpply V-Ray Frame Buffer color corrections directly in the Viewport IPR.įaster setup of your scene’s shaders and render effects based on geometry with V-Ray GPU. Quickly add cartoon and cel-shading effects to your 3D projects.Ī general-purpose shader with layered SSS and glossy fresnel reflections on V-Ray GPU. V-RAY NEXT, UPDATE 3 – V-RAY GPU WITH RTX SUPPORT NOW AVAILABLEĮasily isolate textures, materials and geometry to help debug large shading networks in V-Ray IPR and V-Ray GPU IPR. Stop your render at any point and pick up where you left off. ![]() Render professional-quality, photorealistic images and animation with adaptive ray tracing technology.Īutomatically remove noise and cut render times by up to 50%. V-Ray GPU renders on CPUs as well as NVIDIA GPUs, to take full advantage of all available hardware. Based on AI-accelerated denoising technology by NVIDIA. That means you work smarter – not harder – by automating steps that used to take up valuable time.Īutomatically analyzes your scene to optimize rendering so you get the best quality in less time.įast new GPU rendering architecture with support for more of your favorite high-end production features. V-Ray Next Scene Intelligence delivers faster ray tracing, cleaner sampling and more accurate rendering. ![]()
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